It’s All About Access


Since their inception video games have been the great leveler. It didn't matter how strong, fast, or tall you were, video games meant anyone could play and compete in a highly competitive and fun arena free of the boundaries of the physical. Today, players engage each other from all over the globe and across previously insurmountable cultural barriers. And the games themselves have evolved from simple arcade challenges like PacMan into highly sophisticated global multiplayer platforms like Minecraft, allowing users to share ideas, create whole cities and collaborate as groups in an environment where what matters are not circumstances of birth or fortune, but the passion, skill and creativity brought to bear by the user.

Despite all these advances, however, this massive playing field has remained unequal for the one group - people with disabilities. Which is odd, because as game designers made unprecedented strides in bringing people together virtually, adaptive engineers and researchers have been modifying gaming hardware to invent dozens of novel means for people with physical limitations to connect to the world, easing communication challenges and allowing for more independent lives.

But none of it connects simply to off-the-shelf game systems. The essential link between the universe of gaming and adaptive hardware does not exist. And thus, the opportunities for learning, community and companionship have been unavailable. And this is not a loss just for the PwD community, but for everyone who could benefit from learning to define a an individual not by their limits, but from their capability. As designers and engineers who grew up loving PwD in our lives, we could not let this need go unanswered.

So we invented Xogo.


People Enjoying Xogo


Xogo is a universally compatible technology adapter that enables people with disabilities to connect to all consumer technology using the assistive technology or standard controls that work for them. Whether it’s their favorite game console, a cable box, smart home controls, or toys like the Sphero BB-8, Xogo brings access, dignity, and inclusion to everyone with disabilities. It works with all standard USB, Bluetooth, WiFi, and 3.5mm jacks so you can plug in your head switches, buddy buttons, foot pedals, and the other devices already in use or available.

An intuitive user interface makes it easy to configure devices and choose which technology actions they control. For example: Xogo allows two players to serve as "Player 1", allowing multiple users to share the controls of a single player meaning siblings, assistants or friends can work together during a game.

Ideally, gaming offers a universally available environment to explore, compete and express oneself without restraints. Where you can build castles, fly through space, and save the day alongside millions of peers, and where no one sees a chair or a brace, but only the skill, courage and teamwork available to all.

Xogo is here to deliver that promise to those who need it most.

So join us and become part of the next revolution in entertainment!


About Our Logo

  • The word Xogo comes from a Galician term, meaning “play”
  • The X with the dot represents a person who is in motion
  • The even shape and sizing of the letters represents buttons used to connect individuals to their technology

Our logo was created by our team with the help of London designer and disability advocate, Emma Lawton. Diagnosed with Parkinson’s at 29, Emma has written about her experience in her book, Dropping the P Bomb. We met her at Microsoft’s Developer Event, Build 2017 where she had partnered with inventor Haiyan Zhang to create “the Emma Watch”. An amazing device that temporarily short-circuits hand tremors, allowing Emma to write her own name again and use her creative abilities to draw - you can check out the video of her story here.

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